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You import SVG files into the Unity Editor like any other assets. This package provides an SVG importer that reads and interprets SVG documents and generates 2D sprites for use in Unity. The package requires graphics when importing assets in texture format, since it will need to render the vector content into the texture asset. Note that the package may not import asset properly when starting Unity with the -no-graphics command-line argument. Animations are not supported (SVG 1.1 section 19).Any interactivity feature are not supported (SVG 1.1 section 16).Filter effects are not supported (SVG 1.1 section 15).Per-pixel masking is not supported (SVG 1.1 section 14.4).Text elements are not yet supported (SVG 1.1 section 10).The SVG importer in this package implements a subset of the SVG 1.1 specification, with some limitations: This Vector Graphics package version 1.0.0 is compatible with the following versions of the Unity Editor:Ģ018.1 and later (recommended) Known limitations
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Therefore, the package must be added using the name as described in the Unity Package Manager manual. ⚠️ The Vector Graphics package is considered experimental and is not recommended to be used in production.
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The Vector Graphics package provides an SVG importer as well as generic vector graphics APIs.
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